Gamed!de SNF
Online 89.163.193.54:28015 checked 1h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 03:17 UTC 04:17 UK · 26d agoWipe delivered
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Population
How does Gamed!de SNF compare with other Rust servers in the rankings?
A seven-day player-hours count places Gamed!de SNF at #4,645: the top 21% of every ranked server.
What is the current population on Gamed!de SNF?
The current count is 0 players on 10 slots for Gamed!de SNF. Averaged over the past week: 0 players, peaking at 4.
Server rules
On what map does Gamed!de SNF take place?
Size 4,500 and seed 6738 define the procedural map Gamed!de SNF runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for Gamed!de SNF?
You will not find a gather rate in the name of Gamed!de SNF. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Gamed!de SNF?
No region is published by Gamed!de SNF. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 89.163.193.54:28015.
How smoothly does Gamed!de SNF run?
Server fps over the last 48 hours averaged 29; the lowest was 2. Buildings, deployables and all the rest of the world pushed its entity count as high as 118,442. The highest memory reading was 4,485 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is Gamed!de SNF, and is it currently online?
You can find Gamed!de SNF online at present. Its reported uptime suggests a restart roughly 12 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Gamed!de SNF operate?
On Linux, Gamed!de SNF runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How does Gamed!de SNF handle its wipe days?
At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 34 hours passed before the crowd peaked.
On what schedule does Gamed!de SNF reset its map?
To tell its rhythm we would need more of Gamed!de SNF's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 15 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Gamed!de SNF part of?
The Rust Wipe Tracker lists that include Gamed!de SNF are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Gamed!de SNF?
Read off the game's server browser, the tags for Gamed!de SNF are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join Gamed!de SNF?
Enter client.connect 89.163.193.54:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.