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Network live 11,814 servers online 74,934 players aboard 146 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test server autowipe

Online 89.179.78.59:28888 checked 10m ago

Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,400ranktop 69%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 11 Oct, 16:48 UTC 17:48 UK · 16d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average 662 / 700
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average 49 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average 92 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average 368 / 400
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average 170 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average 168 / 225
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Test server autowipe against other Rust servers?

Over the past seven days, Test server autowipe has climbed to #15,400 for player hours, putting it in the top 69% of all ranked servers.

How many players are on Test server autowipe right now?

At the moment 0 players are on Test server autowipe, which has 40 slots. The seven-day average for this server is 0 players.

Map and rules

What is the current map on Test server autowipe?

The game generates the procedural map on Test server autowipe at size 3,000 with seed 93197. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on Test server autowipe?

The name of Test server autowipe gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does Test server autowipe run from?

No region is published by Test server autowipe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 89.179.78.59:28888.

How smoothly does Test server autowipe run?

Averaged over the last 48 hours, server fps was 186, with a low of 155. The world held as many as 48,171 entities: buildings, deployables and the rest. 2,562 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of Test server autowipe, and is it online?

Right now, Test server autowipe is online. Its reported uptime suggests a restart roughly 5 days 23 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does Test server autowipe operate?

On Linux, Test server autowipe runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What should you expect from wipe day on Test server autowipe?

At their busiest, its recent wipes drew an average of 0 players. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does Test server autowipe reset its map?

There are too few of Test server autowipe's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 16 days 4 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Test server autowipe part of?

You will find Test server autowipe on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Test server autowipe?

Read off the game's server browser, the tags for Test server autowipe are: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to Test server autowipe?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 89.179.78.59:28888.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp40
Max players The server has 40 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.