My test
Offline 89.208.22.43:28015 checked 14d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 10 Oct, 07:24 UTC 08:24 UK · 17d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 4 Oct, 20:30 UTC 21:30 UK · 23d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 5.5 days
- Players before
- 0
-
Mon 14 Sep, 09:59 UTC 10:59 UK · 43d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 20.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 137 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 133 / 225
- RustSpain.com | EU Main 30 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 123 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 41 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of My test against other Rust servers?
A seven-day player-hours count places My test at #15,443: the top 71% of every ranked server.
Is My test busy at the moment?
At the moment My test is offline, having last been seen 14 days 22 hours ago.
Map and rules
Which map is active on My test?
The game generates the procedural map that My test runs.
Which settings and rules apply on My test?
You will not find a gather rate in the name of My test. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Server details
In which region is My test based?
You will find no region published by My test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 89.208.22.43:28015.
Is My test up, and how good is its uptime?
The current status for My test is offline, last seen 14 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is My test using?
On Windows, My test runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What should you expect from wipe day on My test?
At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does My test wipe? What schedule does it follow?
My test wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 17 days 14 hours.
Tags and filters
Where does My test appear across the Rust Wipe Tracker lists and filters?
You will find My test on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My test?
gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): It runs game build 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags My test publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join My test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 89.208.22.43:28015.