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Network live 11,701 servers online 40,419 players aboard 95 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

MyServer (TEST)

Offline 89.208.220.252:28015 checked 2d ago

moddedoxidepve
Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 100 players now 1% full
17-day averagepeak 1
#13,106ranktop 59%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 26 Oct, 16:09 UTC 16:09 UK · 2d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 17 Oct, 04:52 UTC 05:52 UK · 11d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    9.5 days
    Players before
    0
  3. Fri 16 Oct, 04:41 UTC 05:41 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 249 on average 313 / 2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average 125 / 2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average 180 / 200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average 30 / 200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average 59 / 300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average 10 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does MyServer (TEST) place among Rust servers?

Over the past seven days, MyServer (TEST) has climbed to #13,106 for player hours, putting it in the top 59% of all ranked servers.

What is the current population on MyServer (TEST)?

The last sighting of MyServer (TEST) was 2 days 8 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.

Map and rules

What are the rules on MyServer (TEST), and what settings does it run?

The name of MyServer (TEST) gives no gather rate. A group holds no more than 10 players. It runs pve, fighting between players is off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.

Operator and location

In which region is MyServer (TEST) based?

There is no region published for MyServer (TEST). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 89.208.220.252:28015.

What is the uptime of MyServer (TEST), and is it online?

Offline for now: MyServer (TEST) was last seen 2 days 8 hours ago. 1% is the uptime for the last 7 full days, up for 1 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 8 October 2026.

What Rust version is MyServer (TEST) using?

On Windows, MyServer (TEST) runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Map resets

How does MyServer (TEST) handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

When does MyServer (TEST) wipe? What schedule does it follow?

MyServer (TEST) wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 2 days 9 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is MyServer (TEST) part of?

The Rust Wipe Tracker lists that include MyServer (TEST) are: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.

What is the meaning of the server tags on MyServer (TEST)?

Read off the game's server browser, the tags for MyServer (TEST) are: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): The server has 100 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to MyServer (TEST)?

Enter client.connect 89.208.220.252:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players The server has 100 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.