[Rust.kz] Mod
Offline EU 89.218.13.145:28015 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:24 UTC · 17:24 UK, in 1d 15h.
Weekly: 7 days after its last wipeWipes
every wipe as a delivery, newest first-
Thu 29 Oct, 17:24 UTC17:24 UK · in 1d 15hNext wipe expected · weekly: 7 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 42 / 225
- RustSpain.com | EU Main 9 / 200
- [EU] Willjum's Solo Only | Thursday Wipes 11 / 175
- TRAVELER SOLO [MAX 1] Wipe 26.10 10 / 100
- RustAria #2 [х2 | NoLimit | Мoскoвcкий] 0 / 100
Quick answers
From the figures on this page.
Player count
Where does [Rust.kz] Mod place among Rust servers?
On player hours over the last seven days, [Rust.kz] Mod ranks #16,275 overall and #2,504 in Europe, in the top 69% of all ranked servers.
Is [Rust.kz] Mod busy at the moment?
At the moment [Rust.kz] Mod is offline, having last been seen 26 days 8 hours ago.
Server rules
What are the rules on [Rust.kz] Mod, and what settings does it run?
You will not find a gather rate in the name of [Rust.kz] Mod. 10 players is the most a group can hold. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of [Rust.kz] Mod?
The EU tag is how [Rust.kz] Mod lists its location: Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 89.218.13.145:28015.
Is [Rust.kz] Mod up, and how good is its uptime?
Offline for now: [Rust.kz] Mod was last seen 26 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 1 October 2026.
On what Rust version does [Rust.kz] Mod operate?
Rust network protocol 2633 and build 165217 on Linux is what [Rust.kz] Mod runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does [Rust.kz] Mod reset its map?
This next-wipe estimate for [Rust.kz] Mod is based on weekly: 7 days after its last wipe. Due on Thursday 29 October at 17:24 UTC: its next wipe. 26 days 8 hours have passed since this world was made. Its tags list the wipe schedule as weekly.
Server tags
Where does [Rust.kz] Mod appear in Rust Wipe Tracker lists and filters?
You will find [Rust.kz] Mod on the following Rust Wipe Tracker lists: Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What is the meaning of the server tags on [Rust.kz] Mod?
The game's server browser picks up these [Rust.kz] Mod tags: gmvanilla (Game mode): Vanilla survival gameplay; mp500 (Max players): The server has 500 slots; ts10 (Group limit): The team limit is 10; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Server browser category: Europe. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join [Rust.kz] Mod?
Enter client.connect 89.218.13.145:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.