Servers
Offline 89.23.1.73:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 10 Oct, 00:34 UTC 01:34 UK · 17d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 774 / 825
- Rustoria.co - EU Main 47 / 250
- Rusty Moose |EU Main| 134 / 250
- Rustoria.co - EU East Long 446 / 500
- Rustoria.co - EU East Medium 261 / 300
- Rustafied.com - EU Friday 199 / 300
Quick answers
From the figures on this page.
Player activity
How does Servers compare with other Rust servers in the rankings?
Over the past seven days, Servers has climbed to #13,632 for player hours, putting it in the top 62% of all ranked servers.
How many players are on Servers right now?
The last sighting of Servers was 17 days ago; it is offline right now.
Map and rules
Which map is active on Servers?
The map on Servers is procedural, produced by the game.
What settings and rules should you know for Servers?
You will not find a gather rate in the name of Servers. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Servers based?
There is no region published for Servers. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 89.23.1.73:28015.
What is the uptime of Servers, and is it online?
Offline for now: Servers was last seen 17 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 22 September 2026.
On what Rust version does Servers operate?
Rust network protocol 2634 and build 167398 on Windows is what Servers runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What should you expect from wipe day on Servers?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does Servers wipe, and at what times?
To tell its rhythm we would need more of Servers's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 17 days 18 hours.
Server tags
Where does Servers appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Servers: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Servers?
The game's server browser picks up these Servers tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to Servers?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 89.23.1.73:28015.