ServerName
Offline 89.232.81.121:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 27 Sep, 21:22 UTC 22:22 UK · 30d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 484 / 525
- Rustoria.co - EU Main 27 / 250
- Rusty Moose |EU Main| 50 / 250
- Rustoria.co - EU East Long 234 / 275
- Rustoria.co - EU East Medium 86 / 200
- Rustafied.com - EU Friday 94 / 150
Quick answers
From the figures on this page.
Population
What is the ranking of ServerName against other Rust servers?
A seven-day player-hours count places ServerName at #16,957: the top 71% of every ranked server.
How many players are on ServerName right now?
The last sighting of ServerName was 30 days 1 hours ago; it is offline right now.
Server rules
On what map does ServerName take place?
A procedural map, generated by the game, is what ServerName runs.
Which settings and rules apply on ServerName?
The name of ServerName gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of ServerName?
No region is published by ServerName. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 89.232.81.121:28015.
How reliable is ServerName, and is it currently online?
Offline for now: ServerName was last seen 30 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 27 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is ServerName using?
On Windows, ServerName runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on ServerName?
1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
When does ServerName wipe? What schedule does it follow?
There are too few of ServerName's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 30 days 2 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is ServerName part of?
The Rust Wipe Tracker lists that include ServerName are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join ServerName?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 89.232.81.121:28015.