Staging
Offline 89.24.34.239:28015 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 15 Sep, 13:29 UTC 14:29 UK · 42d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 383 / 350
- Rustoria.co - EU East Long 200 / 225
- Rustoria.co - EU Main 21 / 250
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU East Medium 101 / 225
- Rustafied.com - EU Friday 38 / 100
Quick answers
From the figures on this page.
Population
Where does Staging place among Rust servers?
In the top – of all ranked servers sits Staging, at #14,837 on hours played over seven days.
What is the current population on Staging?
At the moment Staging is offline, having last been seen 41 days 9 hours ago.
Server rules
Which map is active on Staging?
The game generates the procedural map that Staging runs.
Which settings and rules apply on Staging?
No gather rate appears in the name of Staging. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Staging?
You will find no region published by Staging. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 89.24.34.239:28015.
Is Staging up, and how good is its uptime?
Offline for now: Staging was last seen 41 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 15 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Staging operate?
On Windows, Staging runs Rust network protocol 2633 and build 164434. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What happens on Staging when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
On what schedule does Staging reset its map?
To tell its rhythm we would need more of Staging's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 42 days 18 hours.
Tags and filters
Where does Staging appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Staging are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Staging?
Read off the game's server browser, the tags for Staging are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164434 (Build): The game build is 164434; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Staging?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 89.24.34.239:28015.