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Network live 11,687 servers online 50,243 players aboard 137 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test

Offline 89.247.6.201:28015 checked 8d ago

Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak –
#13,780ranktop 63%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 19 Oct, 04:34 UTC 05:34 UK · 8d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average 363 / 425
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average 25 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average 44 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 168 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 67 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average 70 / 100
Help desk

Quick answers

From the figures on this page.

Population

How does Test compare with other Rust servers in the rankings?

Over the past seven days, Test has climbed to #13,780 for player hours, putting it in the top 63% of all ranked servers.

How many players are on Test right now?

The last sighting of Test was 8 days 8 hours ago; it is offline right now.

Map and rules

What is the current map on Test?

Size 4,000 and seed 1234 define the procedural map Test runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for Test?

The name of Test gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What is the location of Test?

You will find no region published by Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 89.247.6.201:28015.

What is the uptime of Test, and is it online?

The current status for Test is offline, last seen 8 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 18 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Test operate?

The version on Test is Rust network protocol 2634 and build 167781, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What happens on Test when wipe day arrives?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

When does Test wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Test's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 12 days 8 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Test part of?

You will find Test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on Test?

The game's server browser picks up these Test tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to Test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 89.247.6.201:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.