Test
Offline 89.247.7.224:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 510 / 575
- Rustoria.co - EU East Long 340 / 400
- Rusty Moose |EU Main| 39 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 109 / 150
- Rustoria.co - EU East Medium 125 / 200
Quick answers
From the figures on this page.
Population
Where does Test place among Rust servers?
Over the past seven days, Test has climbed to #13,651 for player hours, putting it in the top 63% of all ranked servers.
How many players are on Test right now?
The last sighting of Test was 11 days 13 hours ago; it is offline right now.
Server rules
Which map is active on Test?
Generated by the game with seed 1234, the procedural map on Test is size 4,000. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on Test, and what settings does it run?
The name of Test gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Test?
No region is published by Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 89.247.7.224:28015.
What is the uptime of Test, and is it online?
The current status for Test is offline, last seen 11 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 15 October 2026.
What Rust version is Test using?
Rust network protocol 2634 and build 167781 on Windows is what Test runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Test wipe, and at what times?
To tell its rhythm we would need more of Test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 13 days 5 hours.
Tags and listings
Where does Test appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Test?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags Test publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join Test?
Enter client.connect 89.247.7.224:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.