Darkjkdevil server
Online 89.34.97.206:28080 checked 6m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 157 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 100 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 44 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Darkjkdevil server place among Rust servers?
A seven-day player-hours count places Darkjkdevil server at #15,396: the top 69% of every ranked server.
Is Darkjkdevil server busy at the moment?
The current count is 0 players on 50 slots for Darkjkdevil server. Averaged over the past week: 0 players.
Rules and settings
On what map does Darkjkdevil server take place?
The game generates the procedural map on Darkjkdevil server at size 4,499 with seed 592756. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on Darkjkdevil server, and what settings does it run?
No gather rate appears in the name of Darkjkdevil server. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What location does Darkjkdevil server run from?
No region is published by Darkjkdevil server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 89.34.97.206:28080.
How smoothly does Darkjkdevil server run?
The 48-hour average for server fps stands at 119, never dipping below 84. Buildings, deployables and all the rest of the world pushed its entity count as high as 114,089. The highest memory reading was 3,629 MB. Players feel a rising entity count and low fps as lag.
Is Darkjkdevil server up, and how good is its uptime?
Darkjkdevil server is up and online at the moment. Its reported uptime suggests a restart roughly 1 hours ago. 57% is the uptime for the last 7 full days, up for 95 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 5 October 2026.
On what Rust version does Darkjkdevil server operate?
Rust network protocol 2634 and build 166652 on Windows is what Darkjkdevil server runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does Darkjkdevil server wipe, and at what times?
There are too few of Darkjkdevil server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 22 days 17 hours.
Tags and listings
Where does Darkjkdevil server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Darkjkdevil server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Darkjkdevil server?
gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Darkjkdevil server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Darkjkdevil server?
Enter client.connect 89.34.97.206:28080 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.