Local Rust Server
Offline 89.37.63.170:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player activity
What is the ranking of Local Rust Server against other Rust servers?
A seven-day player-hours count places Local Rust Server at #15,426: the top 69% of every ranked server.
Is Local Rust Server busy at the moment?
At the moment Local Rust Server is offline, having last been seen 4 days 22 hours ago. For the last seven days the average player count was 0.
Server rules
What is the current map on Local Rust Server?
A procedural map, generated by the game, is what Local Rust Server runs.
What settings and rules should you know for Local Rust Server?
No gather rate appears in the name of Local Rust Server. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does Local Rust Server run from?
There is no region published for Local Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 89.37.63.170:28015.
How reliable is Local Rust Server, and is it currently online?
The current status for Local Rust Server is offline, last seen 4 days 22 hours ago. It was up 0 of 96 hours over the last 4 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 23 October 2026.
On what Rust version does Local Rust Server operate?
Rust network protocol 2635 and build 168909 on Windows is what Local Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does Local Rust Server reset its map?
There are too few of Local Rust Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 7 days.
Server tags
Where does Local Rust Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local Rust Server are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Local Rust Server?
Read off the game's server browser, the tags for Local Rust Server are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join Local Rust Server?
Enter client.connect 89.37.63.170:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.