Test
Offline 89.58.33.175:28015 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 829 / 850
- Rustoria.co - EU Main 55 / 250
- Rusty Moose |EU Main| 131 / 250
- Rustoria.co - EU East Long 474 / 525
- Rustoria.co - EU East Medium 291 / 350
- Rustafied.com - EU Friday 215 / 300
Quick answers
From the figures on this page.
Population
Where does Test place among Rust servers?
In the top 62% of all ranked servers sits Test, at #13,608 on hours played over seven days.
How many players are on Test right now?
The last sighting of Test was 16 days 6 hours ago; it is offline right now.
Map and rules
Which map is active on Test?
The map on Test is procedural, produced by the game.
What settings and rules should you know for Test?
You will not find a gather rate in the name of Test. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does Test run from?
No region is published by Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 89.58.33.175:28015 is its address.
How reliable is Test, and is it currently online?
Test is offline at the moment, with the last sighting 16 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.
What Rust version is Test using?
The version on Test is Rust network protocol 2634 and build 167058, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does Test reset its map?
There are too few of Test's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 19 days 20 hours.
Tags and filters
Where does Test appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Test are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Test?
The game's server browser picks up these Test tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 89.58.33.175:28015.