Rust local - test
Offline 89.93.135.111:28015 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 02:03 UTC 03:03 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 253 / 275
- Rustoria.co - EU Main 20 / 250
- Rusty Moose |EU Main| 16 / 250
- Rustoria.co - EU East Long 167 / 200
- Rustoria.co - EU East Medium 62 / 200
- Rustafied.com - EU Friday 39 / 100
Quick answers
From the figures on this page.
Player activity
How does Rust local - test compare with other Rust servers in the rankings?
In the top 60% of all ranked servers sits Rust local - test, at #13,819 on hours played over seven days.
Is Rust local - test busy at the moment?
The last sighting of Rust local - test was 26 days ago; it is offline right now.
Rules and settings
On what map does Rust local - test take place?
The game generates the procedural map that Rust local - test runs.
Which settings and rules apply on Rust local - test?
The name of Rust local - test gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched off.
Operator and location
What is the location of Rust local - test?
No region is published by Rust local - test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 89.93.135.111:28015.
What is the uptime of Rust local - test, and is it online?
Offline for now: Rust local - test was last seen 26 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 28 September 2026.
On what Rust version does Rust local - test operate?
On Windows, Rust local - test runs Rust network protocol 2634 and build 166494. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on Rust local - test when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 2 hours passed before the crowd peaked.
How often does Rust local - test wipe, and at what times?
To tell its rhythm we would need more of Rust local - test's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 3 hours have passed since this world was made.
Tags and filters
Where does Rust local - test appear in Rust Wipe Tracker lists and filters?
You will find Rust local - test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust local - test?
The game's server browser picks up these Rust local - test tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join Rust local - test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 89.93.135.111:28015.