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Network live 11,757 servers online 71,129 players aboard 212 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Untitled Rust Server

Offline 89.93.3.136:28015 checked 4h ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 7h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 500 players now 0% full
07-day averagepeak 1
#9,533ranktop 43%
7h agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75115:0016:0017:0018:00Wiped Thu 29 Oct, 15:43 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.7 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 29 Oct, 15:43 UTC 15:43 UK · 7h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 19 Oct, 19:49 UTC 20:49 UK · 10d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sat 17 Oct, 08:31 UTC 09:31 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.5 days
    Players before
    0
  4. Sun 4 Oct, 14:00 UTC 15:00 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    12.8 days
    Players before
    0
  5. Sat 3 Oct, 22:21 UTC 23:21 UK · 26d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  6. Fri 2 Oct, 22:01 UTC 23:01 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  7. Sun 27 Sep, 18:55 UTC 19:55 UK · 32d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 4
    Lasted
    5.1 days
    Players before
    1
  8. Thu 24 Sep, 21:58 UTC 22:58 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    1
  9. Wed 23 Sep, 20:25 UTC 21:25 UK · 36d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 35 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 130 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average 63 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 20 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average 60 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 256 / 310
Help desk

Quick answers

From the figures on this page.

Player activity

How does My Untitled Rust Server compare with other Rust servers in the rankings?

A seven-day player-hours count places My Untitled Rust Server at #9,533: the top 43% of every ranked server.

How many players are on My Untitled Rust Server right now?

At the moment My Untitled Rust Server is offline, having last been seen 4 hours ago. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 16:00 UTC with an average of 0 players.

Map and rules

What is the current map on My Untitled Rust Server?

The game generates the procedural map that My Untitled Rust Server runs.

What are the rules on My Untitled Rust Server, and what settings does it run?

The name of My Untitled Rust Server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of My Untitled Rust Server?

There is no region published for My Untitled Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 89.93.3.136:28015.

What is the uptime of My Untitled Rust Server, and is it online?

The current status for My Untitled Rust Server is offline, last seen 4 hours ago. 17% is the uptime for the last 7 full days, up for 28 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does My Untitled Rust Server operate?

Rust network protocol 2636 and build 169668 on Windows is what My Untitled Rust Server runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on My Untitled Rust Server?

1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 50% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.

On what schedule does My Untitled Rust Server reset its map?

My Untitled Rust Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 7 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is My Untitled Rust Server part of?

These Rust Wipe Tracker lists take My Untitled Rust Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the server tags on My Untitled Rust Server?

Read off the game's server browser, the tags for My Untitled Rust Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The game default caps teams at 8; v2636 (Protocol): Protocol 2636 is required; a different version can't join; cs169668 (Build): Build number: 169668; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join My Untitled Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 89.93.3.136:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2636,gmrust,cs169668,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp500
Max players It holds 500 slots.
ts8
Group limit The game default caps teams at 8.
v2636
Protocol Protocol 2636 is required; a different version can't join.
cs169668
Build Build number: 169668.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.