typical Test2
Offline 9.195.144.101:20000 checked 22d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 500 / 250
- Rustoria.co - EU East Long 328 / 325
- Rustoria.co - EU Main 34 / 250
- Rusty Moose |EU Main| 36 / 250
- Rustoria.co - EU East Medium 165 / 200
- Rustafied.com - EU Friday 74 / 100
Quick answers
From the figures on this page.
Player activity
What is the ranking of typical Test2 against other Rust servers?
In the top 71% of all ranked servers sits typical Test2, at #15,956 on hours played over seven days.
What is the current population on typical Test2?
At the moment typical Test2 is offline, having last been seen 22 days 7 hours ago.
Map and rules
What is the current map on typical Test2?
The map on typical Test2 is procedural, produced by the game.
Which settings and rules apply on typical Test2?
You will not find a gather rate in the name of typical Test2. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does typical Test2 run from?
No region is published by typical Test2. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 9.195.144.101:20000.
How reliable is typical Test2, and is it currently online?
Offline for now: typical Test2 was last seen 22 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 5 October 2026.
On what Rust version does typical Test2 operate?
The version on typical Test2 is Rust network protocol 2634 and build 166652, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does typical Test2 wipe? What schedule does it follow?
There are too few of typical Test2's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 23 days 4 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is typical Test2 part of?
The Rust Wipe Tracker lists that include typical Test2 are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on typical Test2?
The game's server browser picks up these typical Test2 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to typical Test2?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 9.195.144.101:20000.