typical TEST
Offline 9.195.144.101:20003 checked 24d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 280 / 300
- Rustoria.co - EU East Long 230 / 250
- Rusty Moose |EU Main| 20 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 26 / 100
- Rustoria.co - EU East Medium 107 / 200
Quick answers
From the figures on this page.
Population
Where does typical TEST place among Rust servers?
In the top 71% of all ranked servers sits typical TEST, at #15,962 on hours played over seven days.
Is typical TEST busy at the moment?
The last sighting of typical TEST was 24 days 11 hours ago; it is offline right now.
Rules and settings
On what map does typical TEST take place?
The map on typical TEST is procedural, produced by the game.
Which settings and rules apply on typical TEST?
You will not find a gather rate in the name of typical TEST. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is typical TEST based?
You will find no region published by typical TEST. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 9.195.144.101:20003.
Is typical TEST up, and how good is its uptime?
typical TEST is offline at the moment, with the last sighting 24 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.
What Rust version is typical TEST using?
The version on typical TEST is Rust network protocol 2634 and build 166652, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
On what schedule does typical TEST reset its map?
To tell its rhythm we would need more of typical TEST's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 26 days 9 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is typical TEST part of?
The Rust Wipe Tracker lists that include typical TEST are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on typical TEST?
Read off the game's server browser, the tags for typical TEST are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join typical TEST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 9.195.144.101:20003.