typical Test2
Offline 9.195.144.165:20000 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 262 / 300
- Rustoria.co - EU Main 22 / 250
- Rusty Moose |EU Main| 16 / 250
- Rustoria.co - EU East Long 169 / 200
- Rustoria.co - EU East Medium 81 / 200
- Rustafied.com - EU Friday 20 / 100
Quick answers
From the figures on this page.
Player count
Where does typical Test2 place among Rust servers?
A seven-day player-hours count places typical Test2 at #15,960: the top 71% of every ranked server.
What is the current population on typical Test2?
The last sighting of typical Test2 was 20 days 23 hours ago; it is offline right now.
Server rules
What is the current map on typical Test2?
A procedural map, generated by the game, is what typical Test2 runs.
What are the rules on typical Test2, and what settings does it run?
You will not find a gather rate in the name of typical Test2. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
Server details
In which region is typical Test2 based?
You will find no region published by typical Test2. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 9.195.144.165:20000.
How reliable is typical Test2, and is it currently online?
Offline for now: typical Test2 was last seen 20 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 6 October 2026.
What Rust version is typical Test2 using?
The version on typical Test2 is Rust network protocol 2634 and build 166652, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does typical Test2 wipe, and at what times?
There are too few of typical Test2's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 23 days.
Server tags
On Rust Wipe Tracker, which lists and filters is typical Test2 part of?
The Rust Wipe Tracker lists that include typical Test2 are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on typical Test2?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags typical Test2 publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join typical Test2?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 9.195.144.165:20000.