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Network live 11,706 servers online 60,014 players aboard 128 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

typical TESTING

Offline 9.195.144.165:21000 checked 22d ago

Tracking number · connect
Wipe progress · wiped 22d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,955ranktop 72%
22d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average 84 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 115 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average 397 / 450
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 21 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 476 / 525
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average 362 / 425
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of typical TESTING against other Rust servers?

Over the past seven days, typical TESTING has climbed to #15,955 for player hours, putting it in the top 72% of all ranked servers.

How many players are on typical TESTING right now?

At the moment typical TESTING is offline, having last been seen 22 days 11 hours ago.

Rules and settings

What is the current map on typical TESTING?

The map on typical TESTING is procedural, produced by the game.

What are the rules on typical TESTING, and what settings does it run?

The name of typical TESTING gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of typical TESTING?

There is no region published for typical TESTING. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 9.195.144.165:21000 is its address.

Is typical TESTING up, and how good is its uptime?

The current status for typical TESTING is offline, last seen 22 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 7 October 2026.

On what Rust version does typical TESTING operate?

Rust network protocol 2634 and build 166652 on Linux is what typical TESTING runs. The same protocol is required to join, and Steam takes care of updating it.

Map resets

On what schedule does typical TESTING reset its map?

To tell its rhythm we would need more of typical TESTING's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 22 days 17 hours.

Server tags

Where does typical TESTING appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take typical TESTING: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on typical TESTING?

The game's server browser picks up these typical TESTING tags: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to typical TESTING?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 9.195.144.165:21000.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.