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Network live 11,615 servers online 36,329 players aboard 54 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

typical TEST

Offline 9.244.16.170:28015 checked 38d ago

Tracking number · connect
Wipe progress · wiped 38d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,413rankno region published
38d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 19 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 19 Sep, 05:20 UTC 06:20 UK · 38d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 17 Sep, 07:02 UTC 08:02 UK · 40d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average 231 / 250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average 15 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average 21 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 111 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 42 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 42 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

Where does typical TEST place among Rust servers?

Over the past seven days, typical TEST has climbed to #15,413 for player hours, putting it in the top – of all ranked servers.

How many players are on typical TEST right now?

The last sighting of typical TEST was 38 days 10 hours ago; it is offline right now.

Server rules

Which map is active on typical TEST?

A procedural map, generated by the game, is what typical TEST runs.

What are the rules on typical TEST, and what settings does it run?

You will not find a gather rate in the name of typical TEST. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is typical TEST based?

There is no region published for typical TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 9.244.16.170:28015 is its address.

How reliable is typical TEST, and is it currently online?

typical TEST is offline at the moment, with the last sighting 38 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 16 September 2026.

What Rust version is typical TEST using?

Rust network protocol 2633 and build 164530 on Linux is what typical TEST runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does typical TEST handle its wipe days?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does typical TEST wipe? What schedule does it follow?

To tell its rhythm we would need more of typical TEST's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 38 days 19 hours.

Server tags

Where does typical TEST appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include typical TEST are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on typical TEST?

gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags typical TEST publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join typical TEST?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 9.244.16.170:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.