typical test2
Offline 9.244.16.170:28019 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 237 / 275
- Rustoria.co - EU East Long 138 / 200
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 30 / 100
- Rustoria.co - EU East Medium 0 / 200
Quick answers
From the figures on this page.
Player activity
Where does typical test2 place among Rust servers?
In the top – of all ranked servers sits typical test2, at #15,398 on hours played over seven days.
What is the current population on typical test2?
The last sighting of typical test2 was 39 days 18 hours ago; it is offline right now.
Server rules
What is the current map on typical test2?
The game generates the procedural map that typical test2 runs.
What are the rules on typical test2, and what settings does it run?
No gather rate appears in the name of typical test2. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of typical test2?
You will find no region published by typical test2. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 9.244.16.170:28019.
What is the uptime of typical test2, and is it online?
The current status for typical test2 is offline, last seen 39 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 19 September 2026.
What Rust version is typical test2 using?
Rust network protocol 2633 and build 164530 on Linux is what typical test2 runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does typical test2 wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of typical test2's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 39 days 18 hours.
Tags and listings
Where does typical test2 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include typical test2 are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on typical test2?
gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs164530 (Build): It runs game build 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags typical test2 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to typical test2?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 9.244.16.170:28019.