typical [TEST]
Offline 9.244.19.246:28017 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 500 / 550
- Rustoria.co - EU East Long 410 / 450
- Rusty Moose |EU Main| 57 / 250
- Rustoria.co - EU Main 56 / 250
- Rustafied.com - EU Friday 59 / 100
- Rustoria.co - EU East Medium 156 / 200
Quick answers
From the figures on this page.
Player activity
Where does typical [TEST] place among Rust servers?
In the top – of all ranked servers sits typical [TEST], at #15,521 on hours played over seven days.
Is typical [TEST] busy at the moment?
The last sighting of typical [TEST] was 42 days 18 hours ago; it is offline right now.
Server rules
On what map does typical [TEST] take place?
A procedural map, generated by the game, is what typical [TEST] runs.
Which settings and rules apply on typical [TEST]?
You will not find a gather rate in the name of typical [TEST]. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does typical [TEST] run from?
There is no region published for typical [TEST]. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 9.244.19.246:28017.
What is the uptime of typical [TEST], and is it online?
Offline for now: typical [TEST] was last seen 42 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 15 September 2026.
What Rust version is typical [TEST] using?
On Linux, typical [TEST] runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does typical [TEST] wipe, and at what times?
Its rhythm cannot yet be told: too few of typical [TEST]'s wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 47 days 16 hours.
Tags and listings
Where does typical [TEST] appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include typical [TEST] are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on typical [TEST]?
The game's server browser picks up these typical [TEST] tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join typical [TEST]?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 9.244.19.246:28017.