Rusty Appalachia
Offline 9.245.28.3:28015 checked 8d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 212 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 123 / 700
- RustSpain.com | EU Main 23 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 53 / 1000
Quick answers
From the figures on this page.
Player count
Where does Rusty Appalachia place among Rust servers?
A seven-day player-hours count places Rusty Appalachia at #15,385: the top 70% of every ranked server.
Is Rusty Appalachia busy at the moment?
The last sighting of Rusty Appalachia was 8 days 1 hours ago; it is offline right now.
Server rules
On what map does Rusty Appalachia take place?
Size 4,250 and seed 106561217 define the procedural map Rusty Appalachia runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for Rusty Appalachia?
You will not find a gather rate in the name of Rusty Appalachia. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Rusty Appalachia run from?
There is no region published for Rusty Appalachia. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 9.245.28.3:28015 is its address.
What is the uptime of Rusty Appalachia, and is it online?
The current status for Rusty Appalachia is offline, last seen 8 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 20 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Rusty Appalachia operate?
The version on Rusty Appalachia is Rust network protocol 2634 and build 167781, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does Rusty Appalachia reset its map?
Its rhythm cannot yet be told: too few of Rusty Appalachia's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 13 days 2 hours have passed since this world was made.
Tags and filters
Where does Rusty Appalachia appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Rusty Appalachia: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
What is the meaning of the server tags on Rusty Appalachia?
The game's server browser picks up these Rusty Appalachia tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to Rusty Appalachia?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 9.245.28.3:28015.