TestServer
Offline 9.246.41.58:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 672 / 750
- Rustoria.co - EU Main 48 / 250
- Rusty Moose |EU Main| 84 / 250
- Rustoria.co - EU East Long 370 / 450
- Rustoria.co - EU East Medium 182 / 250
- Rustafied.com - EU Friday 163 / 250
Quick answers
From the figures on this page.
Player activity
Where does TestServer place among Rust servers?
In the top 71% of all ranked servers sits TestServer, at #15,940 on hours played over seven days.
What is the current population on TestServer?
At the moment TestServer is offline, having last been seen 23 days 2 hours ago.
Server rules
Which map is active on TestServer?
The game generates the procedural map that TestServer runs.
What are the rules on TestServer, and what settings does it run?
You will not find a gather rate in the name of TestServer. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does TestServer run from?
There is no region published for TestServer. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 9.246.41.58:28015.
How reliable is TestServer, and is it currently online?
Offline for now: TestServer was last seen 23 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.
On what Rust version does TestServer operate?
The version on TestServer is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does TestServer reset its map?
There are too few of TestServer's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 23 days 12 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is TestServer part of?
You will find TestServer on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on TestServer?
The game's server browser picks up these TestServer tags: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join TestServer?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 9.246.41.58:28015.