LINs RUST Server v2
Offline 9.246.41.99:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 215 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 192 / 225
- RustSpain.com | EU Main 33 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 191 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 62 / 1000
Quick answers
From the figures on this page.
Population
Where does LINs RUST Server v2 place among Rust servers?
In the top 65% of all ranked servers sits LINs RUST Server v2, at #14,715 on hours played over seven days.
Is LINs RUST Server v2 busy at the moment?
The last sighting of LINs RUST Server v2 was 23 days 3 hours ago; it is offline right now.
Rules and settings
On what map does LINs RUST Server v2 take place?
The game generates the procedural map that LINs RUST Server v2 runs.
What are the rules on LINs RUST Server v2, and what settings does it run?
No gather rate appears in the name of LINs RUST Server v2. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is disabled.
About the server
What is the location of LINs RUST Server v2?
You will find no region published by LINs RUST Server v2. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 9.246.41.99:28015 is its address.
What is the uptime of LINs RUST Server v2, and is it online?
LINs RUST Server v2 is offline at the moment, with the last sighting 23 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 3 October 2026.
On what Rust version does LINs RUST Server v2 operate?
Rust network protocol 2634 and build 166652 on Linux is what LINs RUST Server v2 runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does LINs RUST Server v2 reset its map?
There are too few of LINs RUST Server v2's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 24 days 2 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is LINs RUST Server v2 part of?
The Rust Wipe Tracker lists that include LINs RUST Server v2 are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on LINs RUST Server v2?
The game's server browser picks up these LINs RUST Server v2 tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join LINs RUST Server v2?
Enter client.connect 9.246.41.99:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.