RustMap Editor (test)
Offline 90.108.6.44:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 822 / 850
- Rustoria.co - EU Main 51 / 250
- Rusty Moose |EU Main| 129 / 250
- Rustoria.co - EU East Long 463 / 525
- Rustoria.co - EU East Medium 284 / 350
- Rustafied.com - EU Friday 213 / 300
Quick answers
From the figures on this page.
Player activity
What is the ranking of RustMap Editor (test) against other Rust servers?
In the top 66% of all ranked servers sits RustMap Editor (test), at #14,636 on hours played over seven days.
How many players are on RustMap Editor (test) right now?
The last sighting of RustMap Editor (test) was 15 days 20 hours ago; it is offline right now.
Server rules
What settings and rules should you know for RustMap Editor (test)?
No gather rate appears in the name of RustMap Editor (test). The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does RustMap Editor (test) run from?
No region is published by RustMap Editor (test). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 90.108.6.44:28015.
Is RustMap Editor (test) up, and how good is its uptime?
RustMap Editor (test) is offline at the moment, with the last sighting 15 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 11 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does RustMap Editor (test) operate?
Rust network protocol 2634 and build 166586 on Windows is what RustMap Editor (test) runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does RustMap Editor (test) wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of RustMap Editor (test)'s wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 15 days 20 hours.
Tags and listings
Where does RustMap Editor (test) appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RustMap Editor (test): Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on RustMap Editor (test)?
The game's server browser picks up these RustMap Editor (test) tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join RustMap Editor (test)?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 90.108.6.44:28015.