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Network live 11,886 servers online 93,191 players aboard 172 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test1 Server

Offline 90.154.73.99:28015 checked 24d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 25d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 50 players now 0% full
07-day averagepeak –
#15,993ranktop 70%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 07:13 UTC 08:13 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 21 Sep, 16:10 UTC 17:10 UK · 36d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    10.6 days
    Players before
    1
  3. Sun 20 Sep, 08:26 UTC 09:26 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    1
  4. Thu 17 Sep, 08:55 UTC 09:55 UK · 40d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  5. Wed 16 Sep, 09:11 UTC 10:11 UK · 41d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average 205 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 130 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average 189 / 225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 31 / 200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average 170 / 700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 59 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Test1 Server against other Rust servers?

Over the past seven days, Test1 Server has climbed to #15,993 for player hours, putting it in the top 70% of all ranked servers.

How many players are on Test1 Server right now?

The last sighting of Test1 Server was 24 days 9 hours ago; it is offline right now.

Rules and settings

Which map is active on Test1 Server?

The map on Test1 Server is procedural, produced by the game.

What settings and rules should you know for Test1 Server?

The name of Test1 Server gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.

About the server

What location does Test1 Server run from?

You will find no region published by Test1 Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 90.154.73.99:28015.

How reliable is Test1 Server, and is it currently online?

Offline for now: Test1 Server was last seen 24 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Test1 Server operate?

On Windows, Test1 Server runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What happens on Test1 Server when wipe day arrives?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

On what schedule does Test1 Server reset its map?

Test1 Server wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 25 days 11 hours.

Server tags

Where does Test1 Server appear in Rust Wipe Tracker lists and filters?

You will find Test1 Server on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Test1 Server?

The game's server browser picks up these Test1 Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join Test1 Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 90.154.73.99:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.