Local Test Server (No EAC / Tiny Map / Frozen AI)
Offline 90.185.0.204:28015 checked 32d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 24 Sep, 15:13 UTC 16:13 UK · 33d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 127 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 124 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 52 / 700
- RustSpain.com | EU Main 6 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24 / 1000
Quick answers
From the figures on this page.
Population
How does Local Test Server (No EAC / Tiny Map / Frozen AI) compare with other Rust servers in the rankings?
In the top 61% of all ranked servers sits Local Test Server (No EAC / Tiny Map / Frozen AI), at #13,973 on hours played over seven days.
Is Local Test Server (No EAC / Tiny Map / Frozen AI) busy at the moment?
The last sighting of Local Test Server (No EAC / Tiny Map / Frozen AI) was 32 days 15 hours ago; it is offline right now.
Map and rules
What is the current map on Local Test Server (No EAC / Tiny Map / Frozen AI)?
A procedural map, generated by the game, is what Local Test Server (No EAC / Tiny Map / Frozen AI) runs.
What are the rules on Local Test Server (No EAC / Tiny Map / Frozen AI), and what settings does it run?
You will not find a gather rate in the name of Local Test Server (No EAC / Tiny Map / Frozen AI). The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. The VAC anti-cheat from Valve is disabled.
Operator and location
What location does Local Test Server (No EAC / Tiny Map / Frozen AI) run from?
There is no region published for Local Test Server (No EAC / Tiny Map / Frozen AI). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 90.185.0.204:28015.
How reliable is Local Test Server (No EAC / Tiny Map / Frozen AI), and is it currently online?
The current status for Local Test Server (No EAC / Tiny Map / Frozen AI) is offline, last seen 32 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 24 September 2026.
What Rust version is Local Test Server (No EAC / Tiny Map / Frozen AI) using?
On Windows, Local Test Server (No EAC / Tiny Map / Frozen AI) runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on Local Test Server (No EAC / Tiny Map / Frozen AI) when wipe day arrives?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
On what schedule does Local Test Server (No EAC / Tiny Map / Frozen AI) reset its map?
Its rhythm cannot yet be told: too few of Local Test Server (No EAC / Tiny Map / Frozen AI)'s wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 33 days 16 hours have passed since this world was made.
Server tags
Where does Local Test Server (No EAC / Tiny Map / Frozen AI) appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Local Test Server (No EAC / Tiny Map / Frozen AI): Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on Local Test Server (No EAC / Tiny Map / Frozen AI)?
The game's server browser picks up these Local Test Server (No EAC / Tiny Map / Frozen AI) tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join Local Test Server (No EAC / Tiny Map / Frozen AI)?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 90.185.0.204:28015.