HTNetwork Rust Server
Offline 90.201.166.240:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 423 / 475
- Rustoria.co - EU East Long 208 / 225
- Rustoria.co - EU Main 24 / 250
- Rusty Moose |EU Main| 27 / 250
- Rustoria.co - EU East Medium 136 / 200
- Rustafied.com - EU Friday 45 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of HTNetwork Rust Server against other Rust servers?
In the top 70% of all ranked servers sits HTNetwork Rust Server, at #15,128 on hours played over seven days.
What is the current population on HTNetwork Rust Server?
The last sighting of HTNetwork Rust Server was 11 days 10 hours ago; it is offline right now.
Server rules
On what map does HTNetwork Rust Server take place?
The game generates the procedural map that HTNetwork Rust Server runs.
Which settings and rules apply on HTNetwork Rust Server?
The name of HTNetwork Rust Server gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does HTNetwork Rust Server run from?
No region is published by HTNetwork Rust Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 90.201.166.240:28015.
What is the uptime of HTNetwork Rust Server, and is it online?
HTNetwork Rust Server is offline at the moment, with the last sighting 11 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 16 October 2026.
What Rust version is HTNetwork Rust Server using?
The version on HTNetwork Rust Server is Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does HTNetwork Rust Server reset its map?
There are too few of HTNetwork Rust Server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 11 days 16 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is HTNetwork Rust Server part of?
These Rust Wipe Tracker lists take HTNetwork Rust Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on HTNetwork Rust Server?
The game's server browser picks up these HTNetwork Rust Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to HTNetwork Rust Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 90.201.166.240:28015.