CrazyTrain Combat
Offline 90.219.133.19:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 104 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 153 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 45 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 18 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of CrazyTrain Combat against other Rust servers?
Over the past seven days, CrazyTrain Combat has climbed to #15,526 for player hours, putting it in the top – of all ranked servers.
Is CrazyTrain Combat busy at the moment?
The last sighting of CrazyTrain Combat was 38 days 21 hours ago; it is offline right now.
Map and rules
On what map does CrazyTrain Combat take place?
A procedural map, generated by the game, is what CrazyTrain Combat runs.
Which settings and rules apply on CrazyTrain Combat?
No gather rate appears in the name of CrazyTrain Combat. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
What location does CrazyTrain Combat run from?
There is no region published for CrazyTrain Combat. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 90.219.133.19:28015.
Is CrazyTrain Combat up, and how good is its uptime?
CrazyTrain Combat is offline at the moment, with the last sighting 38 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is CrazyTrain Combat using?
On Linux, CrazyTrain Combat runs Rust network protocol 2633 and build 163493. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does CrazyTrain Combat wipe, and at what times?
Its rhythm cannot yet be told: too few of CrazyTrain Combat's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 49 days 12 hours.
Tags and filters
Where does CrazyTrain Combat appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take CrazyTrain Combat: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on CrazyTrain Combat?
gmrust (Game mode): Survival in standard Rust; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags CrazyTrain Combat publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join CrazyTrain Combat?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 90.219.133.19:28015.