RERUST-DEV-WhiteListed
Offline EU 90.231.47.195:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 12:13 UTC · 12:13 UK, in 3d 2h.
Its weekly schedule tag · low confidenceComing wipes
- 3d 2hSun 1 Nov, 12:13 UTC12:13 UK
- 7d 9hThu 5 Nov, 19:00 UTC19:00 UKFW
- 10d 2hSun 8 Nov, 12:13 UTC12:13 UK
- 17d 2hSun 15 Nov, 12:13 UTC12:13 UK
- 24d 2hSun 22 Nov, 12:13 UTC12:13 UK
- 31d 2hSun 29 Nov, 12:13 UTC12:13 UK
- 35d 9hThu 3 Dec, 19:00 UTC19:00 UKFW
- 38d 2hSun 6 Dec, 12:13 UTC12:13 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 1 Nov, 12:13 UTC12:13 UK · in 3d 2hNext wipe expected · its weekly schedule tag
-
Sun 11 Oct, 12:13 UTC 13:13 UK · 17d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 11 Oct, 03:01 UTC 04:01 UK · 18d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
-
Fri 9 Oct, 21:18 UTC 22:18 UK · 19d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 1
-
Tue 6 Oct, 20:33 UTC 21:33 UK · 22d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 1
-
Tue 6 Oct, 06:32 UTC 07:32 UK · 23d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 192 / 225
- RustSpain.com | EU Main 10 / 200
- [EU] Willjum's Solo Only | Thursday Wipes 7 / 175
- TRAVELER SOLO [MAX 1] Wipe 26.10 30 / 100
- RustAria #2 [х2 | NoLimit | Мoскoвcкий] 5 / 100
Quick answers
From the figures on this page.
Player activity
Where does RERUST-DEV-WhiteListed place among Rust servers?
Ranked #15,702 on player hours over the last seven days, RERUST-DEV-WhiteListed is #2,558 in Europe and in the top 71% of all ranked servers.
How many players are on RERUST-DEV-WhiteListed right now?
At the moment RERUST-DEV-WhiteListed is offline, having last been seen 17 days 13 hours ago.
Rules and settings
What is the current map on RERUST-DEV-WhiteListed?
The game generates the procedural map on RERUST-DEV-WhiteListed at size 3,350 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.
What are the rules on RERUST-DEV-WhiteListed, and what settings does it run?
You will not find a gather rate in the name of RERUST-DEV-WhiteListed. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of RERUST-DEV-WhiteListed?
Its EU tag puts RERUST-DEV-WhiteListed in Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 90.231.47.195:28015.
Is RERUST-DEV-WhiteListed up, and how good is its uptime?
Offline for now: RERUST-DEV-WhiteListed was last seen 17 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 6 October 2026.
On what Rust version does RERUST-DEV-WhiteListed operate?
The version on RERUST-DEV-WhiteListed is Rust network protocol 2634 and build 167398, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What happens on RERUST-DEV-WhiteListed when wipe day arrives?
1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.
When does RERUST-DEV-WhiteListed wipe? What schedule does it follow?
Since the record holds too few of RERUST-DEV-WhiteListed's wipes to confirm the schedule, the prediction goes by its tag. You can expect its next wipe on Sunday 1 November at 12:13 UTC. The world it is running was made 17 days 21 hours. Its tags list the wipe schedule as weekly.
Server tags
On Rust Wipe Tracker, which lists and filters is RERUST-DEV-WhiteListed part of?
The Rust Wipe Tracker lists that include RERUST-DEV-WhiteListed are: Rust servers in Europe and Modded Rust servers. On the server list, apply Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly and it appears.
What is the meaning of the server tags on RERUST-DEV-WhiteListed?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^w (Weekly): A wipe every week; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): In the server browser it appears under Europe are the tags RERUST-DEV-WhiteListed publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to RERUST-DEV-WhiteListed?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 90.231.47.195:28015.