ReRust-DevServer - Whitelisted WIPED 25/10
Offline 90.231.47.195:28015 checked 1h ago
Resets: 6 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Sat 24 Oct, 23:32 UTC 00:32 UK · 4d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sat 24 Oct, 21:58 UTC 22:58 UK · 4d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 24 Oct, 02:46 UTC 03:46 UK · 4d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sat 24 Oct, 02:25 UTC 03:25 UK · 4d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sat 24 Oct, 02:07 UTC 03:07 UK · 5d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct, 22:35 UTC 23:35 UK · 5d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sun 18 Oct, 14:16 UTC 15:16 UK · 10d agoWorld reset
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 5.3 days
- Players before
- 0
-
Sat 17 Oct, 23:37 UTC 00:37 UK · 11d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Mon 12 Oct, 14:08 UTC 15:08 UK · 16d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 12 Oct, 10:08 UTC 11:08 UK · 16d agoWorld reset
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.6 days
- Players before
- 0
Show all 11 wipes
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Mon 12 Oct, 00:09 UTC 01:09 UK · 17d agoWorld reset
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 3 / 300
- 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 0 / 300
- -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay 20 / 150
- -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay 6 / 150
- РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 72 / 300
- EU Hub 01 10 / 3300
Quick answers
From the figures on this page.
Player count
Where does ReRust-DevServer - Whitelisted WIPED 25/10 place among Rust servers?
Over the past seven days, ReRust-DevServer - Whitelisted WIPED 25/10 has climbed to #6,350 for player hours, putting it in the top 29% of all ranked servers.
Is ReRust-DevServer - Whitelisted WIPED 25/10 busy at the moment?
At the moment ReRust-DevServer - Whitelisted WIPED 25/10 is offline, having last been seen 1 hours ago. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 04:00 UTC, averaging 1 players.
Server rules
On what map does ReRust-DevServer - Whitelisted WIPED 25/10 take place?
Size 3,350 and seed 1337 define the procedural map ReRust-DevServer - Whitelisted WIPED 25/10 runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: Custom Map.
What settings and rules should you know for ReRust-DevServer - Whitelisted WIPED 25/10?
No gather rate appears in the name of ReRust-DevServer - Whitelisted WIPED 25/10. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. The vanilla label is one it applies to itself: played as Facepunch ships it, with rates, kits and rules unchanged. VAC, Valve's anti-cheat, is switched on.
Server details
What location does ReRust-DevServer - Whitelisted WIPED 25/10 run from?
You will find no region published by ReRust-DevServer - Whitelisted WIPED 25/10. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 90.231.47.195:28015.
How smoothly does ReRust-DevServer - Whitelisted WIPED 25/10 run?
The 48-hour average for server fps stands at 83, never dipping below 63. Buildings, deployables and all the rest of the world pushed its entity count as high as 61,422. Memory use peaked at 2,901 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is ReRust-DevServer - Whitelisted WIPED 25/10 up, and how good is its uptime?
ReRust-DevServer - Whitelisted WIPED 25/10 is offline at the moment, with the last sighting 1 hours ago. About 1 hours ago is when it last restarted, judged by the uptime it gives. It was up 127 of 168 hours over the last 7 full days, 76% of the time. 11 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does ReRust-DevServer - Whitelisted WIPED 25/10 operate?
The version on ReRust-DevServer - Whitelisted WIPED 25/10 is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
On what schedule does ReRust-DevServer - Whitelisted WIPED 25/10 reset its map?
Those resets every few hours are not wipes, so ReRust-DevServer - Whitelisted WIPED 25/10 keeps no wipe schedule.
Tags and listings
On Rust Wipe Tracker, which lists and filters is ReRust-DevServer - Whitelisted WIPED 25/10 part of?
You will find ReRust-DevServer - Whitelisted WIPED 25/10 on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week and it appears.
What is the meaning of the server tags on ReRust-DevServer - Whitelisted WIPED 25/10?
Read off the game's server browser, the tags for ReRust-DevServer - Whitelisted WIPED 25/10 are: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join ReRust-DevServer - Whitelisted WIPED 25/10?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 90.231.47.195:28015.