RavenusDev - ProcGen
Offline 90.242.16.255:28015 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 176 / 250
- Rustoria.co - EU East Long 120 / 200
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU Main 14 / 250
- Rustafied.com - EU Friday 20 / 100
- Rustoria.co - EU East Medium 25 / 200
Quick answers
From the figures on this page.
Player count
How does RavenusDev - ProcGen compare with other Rust servers in the rankings?
In the top 66% of all ranked servers sits RavenusDev - ProcGen, at #14,528 on hours played over seven days.
What is the current population on RavenusDev - ProcGen?
At the moment RavenusDev - ProcGen is offline, having last been seen 16 days 16 hours ago.
Server rules
Which map is active on RavenusDev - ProcGen?
The map on RavenusDev - ProcGen is procedural, produced by the game.
What are the rules on RavenusDev - ProcGen, and what settings does it run?
You will not find a gather rate in the name of RavenusDev - ProcGen. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is RavenusDev - ProcGen based?
You will find no region published by RavenusDev - ProcGen. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 90.242.16.255:28015 is its address.
How reliable is RavenusDev - ProcGen, and is it currently online?
Offline for now: RavenusDev - ProcGen was last seen 16 days 16 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 12 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RavenusDev - ProcGen using?
The version on RavenusDev - ProcGen is Rust network protocol 2634 and build 167584, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does RavenusDev - ProcGen reset its map?
There are too few of RavenusDev - ProcGen's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 16 days 16 hours.
Tags and filters
Where does RavenusDev - ProcGen appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include RavenusDev - ProcGen are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RavenusDev - ProcGen?
gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags RavenusDev - ProcGen publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join RavenusDev - ProcGen?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 90.242.16.255:28015.