Name of Server as Shown on the Client Server List
Offline 90.25.28.99:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 399 / 425
- Rustoria.co - EU Main 24 / 250
- Rusty Moose |EU Main| 44 / 250
- Rustoria.co - EU East Long 185 / 200
- Rustoria.co - EU East Medium 69 / 200
- Rustafied.com - EU Friday 82 / 100
Quick answers
From the figures on this page.
Population
Is Name of Server as Shown on the Client Server List busy at the moment?
The last sighting of Name of Server as Shown on the Client Server List was 44 days 9 hours ago; it is offline right now.
Server rules
Which map is active on Name of Server as Shown on the Client Server List?
The game generates the procedural map that Name of Server as Shown on the Client Server List runs.
Which settings and rules apply on Name of Server as Shown on the Client Server List?
You will not find a gather rate in the name of Name of Server as Shown on the Client Server List. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What is the location of Name of Server as Shown on the Client Server List?
You will find no region published by Name of Server as Shown on the Client Server List. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 90.25.28.99:28015.
Is Name of Server as Shown on the Client Server List up, and how good is its uptime?
Name of Server as Shown on the Client Server List is offline at the moment, with the last sighting 44 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is Name of Server as Shown on the Client Server List using?
Rust network protocol 2633 and build 163794 on Windows is what Name of Server as Shown on the Client Server List runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does Name of Server as Shown on the Client Server List wipe? What schedule does it follow?
There are too few of Name of Server as Shown on the Client Server List's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 51 days 11 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Name of Server as Shown on the Client Server List part of?
The Rust Wipe Tracker lists that include Name of Server as Shown on the Client Server List are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags Name of Server as Shown on the Client Server List publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Name of Server as Shown on the Client Server List?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 90.25.28.99:28015.