Development Server
Offline 90.47.20.251:28015 checked 11d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 9 Oct, 21:42 UTC 22:42 UK · 19d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 194 / 250
- Rustoria.co - EU East Long 176 / 200
- Rusty Moose |EU Main| 15 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 16 / 100
- Rustoria.co - EU East Medium 98 / 200
Quick answers
From the figures on this page.
Player count
Where does Development Server place among Rust servers?
Over the past seven days, Development Server has climbed to #12,968 for player hours, putting it in the top 59% of all ranked servers.
Is Development Server busy at the moment?
At the moment Development Server is offline, having last been seen 11 days 14 hours ago.
Rules and settings
On what map does Development Server take place?
The map on Development Server is procedural, produced by the game.
What are the rules on Development Server, and what settings does it run?
No gather rate appears in the name of Development Server. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Development Server run from?
There is no region published for Development Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 90.47.20.251:28015.
What is the uptime of Development Server, and is it online?
Development Server is offline at the moment, with the last sighting 11 days 14 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 3 October 2026.
What Rust version is Development Server using?
The version on Development Server is Rust network protocol 2634 and build 167398, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What should you expect from wipe day on Development Server?
1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
When does Development Server wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Development Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 19 days 9 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Development Server part of?
These Rust Wipe Tracker lists take Development Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Development Server?
Read off the game's server browser, the tags for Development Server are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join Development Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 90.47.20.251:28015.