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Network live 11,722 servers online 55,260 players aboard 135 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Staging Crossjoin Test

Offline 91.1.111.20:28025 checked 32d ago

Tracking number · connect
Wipe progress · wiped 32d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 2 players now 50% full
07-day averagepeak –
#13,973ranktop 61%
32d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average 459 / 525
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average 28 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average 48 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 212 / 275
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 79 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average 94 / 150
Help desk

Quick answers

From the figures on this page.

Player count

How does Staging Crossjoin Test compare with other Rust servers in the rankings?

In the top 61% of all ranked servers sits Staging Crossjoin Test, at #13,973 on hours played over seven days.

Is Staging Crossjoin Test busy at the moment?

At the moment Staging Crossjoin Test is offline, having last been seen 32 days 7 hours ago.

Map and rules

On what map does Staging Crossjoin Test take place?

A procedural map, generated by the game, is what Staging Crossjoin Test runs.

What are the rules on Staging Crossjoin Test, and what settings does it run?

You will not find a gather rate in the name of Staging Crossjoin Test. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

About the server

What location does Staging Crossjoin Test run from?

No region is published by Staging Crossjoin Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 91.1.111.20:28025.

What is the uptime of Staging Crossjoin Test, and is it online?

Offline for now: Staging Crossjoin Test was last seen 32 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 25 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Staging Crossjoin Test using?

On Windows, Staging Crossjoin Test runs Rust network protocol 2634 and build 165824. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

On what schedule does Staging Crossjoin Test reset its map?

There are too few of Staging Crossjoin Test's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 32 days 8 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Staging Crossjoin Test part of?

The Rust Wipe Tracker lists that include Staging Crossjoin Test are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Staging Crossjoin Test?

gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs165824 (Build): Build number: 165824; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags Staging Crossjoin Test publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

How do you connect to Staging Crossjoin Test?

Enter client.connect 91.1.111.20:28025 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs165824,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Join only if your game runs protocol 2634.
cs165824
Build Build number: 165824.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.