vanillatest
Offline 91.1.96.152:28025 checked 9h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 261 / 275
- Rustoria.co - EU Main 20 / 250
- Rusty Moose |EU Main| 17 / 250
- Rustoria.co - EU East Long 162 / 200
- Rustoria.co - EU East Medium 67 / 200
- Rustafied.com - EU Friday 39 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of vanillatest against other Rust servers?
A seven-day player-hours count places vanillatest at #14,854: the top 67% of every ranked server.
What is the current population on vanillatest?
At the moment vanillatest is offline, having last been seen 9 hours ago. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 18:00 UTC with an average of 0 players.
Server rules
Which map is active on vanillatest?
The game generates the procedural map that vanillatest runs.
What are the rules on vanillatest, and what settings does it run?
You will not find a gather rate in the name of vanillatest. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of vanillatest?
No region is published by vanillatest. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 91.1.96.152:28025.
Is vanillatest up, and how good is its uptime?
Offline for now: vanillatest was last seen 9 hours ago. 7 of 24 hours were up in the last 1 full day, a 29% share. It was first seen by Rust Wipe Tracker on 26 October 2026.
On what Rust version does vanillatest operate?
Rust network protocol 2635 and build 168909 on Windows is what vanillatest runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How often does vanillatest wipe, and at what times?
To tell its rhythm we would need more of vanillatest's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 32 days 8 hours.
Server tags
Where does vanillatest appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include vanillatest are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on vanillatest?
Read off the game's server browser, the tags for vanillatest are: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join vanillatest?
Enter client.connect 91.1.96.152:28025 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.