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Network live 11,715 servers online 68,833 players aboard 118 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Name of Server as Shown on the Client Server List

Offline 91.100.78.149:28015 checked 10d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 1 players now 0% full
07-day averagepeak –
#15,295ranktop 70%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct11 Oct18 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 13 Oct, 09:23 UTC 10:23 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 12 Oct, 14:29 UTC 15:29 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  3. Sun 11 Oct, 14:27 UTC 15:27 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Sat 10 Oct, 19:47 UTC 20:47 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  5. Sat 10 Oct, 13:09 UTC 14:09 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  6. Wed 30 Sep, 21:56 UTC 22:56 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    9.6 days
    Players before
    1
  7. Wed 30 Sep, 13:30 UTC 14:30 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  8. Mon 28 Sep, 10:06 UTC 11:06 UK · 30d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    1
  9. Mon 21 Sep, 20:49 UTC 21:49 UK · 36d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    6.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average 120 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 173 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 143 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 16 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 49 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?

A seven-day player-hours count places Name of Server as Shown on the Client Server List at #15,295: the top 70% of every ranked server.

How many players are on Name of Server as Shown on the Client Server List right now?

The last sighting of Name of Server as Shown on the Client Server List was 10 days 14 hours ago; it is offline right now.

Server rules

Which settings and rules apply on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Operator and location

In which region is Name of Server as Shown on the Client Server List based?

You will find no region published by Name of Server as Shown on the Client Server List. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 91.100.78.149:28015.

What is the uptime of Name of Server as Shown on the Client Server List, and is it online?

Offline for now: Name of Server as Shown on the Client Server List was last seen 10 days 14 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 21 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Name of Server as Shown on the Client Server List operate?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does Name of Server as Shown on the Client Server List handle its wipe days?

The average busiest point of its recent wipes was 1 players. After 0 hours the latest wipe's crowd hit its peak.

On what schedule does Name of Server as Shown on the Client Server List reset its map?

No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 15 days 2 hours have passed since this world was made.

Tags and filters

Where does Name of Server as Shown on the Client Server List appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Name of Server as Shown on the Client Server List are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Name of Server as Shown on the Client Server List?

Read off the game's server browser, the tags for Name of Server as Shown on the Client Server List are: gmrust (Game mode): Standard Rust survival is the game mode here; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 91.100.78.149:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.