test
Offline 91.108.1.123:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 237 / 275
- Rustoria.co - EU East Long 162 / 200
- Rusty Moose |EU Main| 28 / 250
- Rustoria.co - EU Main 16 / 250
- Rustafied.com - EU Friday 34 / 100
- Rustoria.co - EU East Medium 45 / 200
Quick answers
From the figures on this page.
Player count
What is the ranking of test against other Rust servers?
In the top 44% of all ranked servers sits test, at #9,824 on hours played over seven days.
Is test busy at the moment?
At the moment test is offline, having last been seen 5 days 15 hours ago. The seven-day figures show an average of 1 players and a peak of 1.
Rules and settings
Which map is active on test?
A procedural map, generated by the game, is what test runs.
What are the rules on test, and what settings does it run?
No gather rate appears in the name of test. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is test based?
There is no region published for test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 91.108.1.123:28015.
What is the uptime of test, and is it online?
test is offline at the moment, with the last sighting 5 days 15 hours ago. 0% is the uptime for the last 5 full days, up for 0 of 120 hours. The first sighting of it by Rust Wipe Tracker came on 23 October 2026.
What Rust version is test using?
On Linux, test runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
When does test wipe? What schedule does it follow?
To tell its rhythm we would need more of test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 27 days 3 hours.
Tags and filters
Where does test appear across the Rust Wipe Tracker lists and filters?
You will find test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on test?
gmrust (Game mode): Survival in standard Rust; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags test publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 91.108.1.123:28015.