Local Test Server
Offline EU 91.113.208.226:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers, top 75% in EU, and #177 of the solo servers (top 80%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 8h.
The force wipe · high confidenceComing wipes
- 7d 8hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 8hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 8hNext wipe expected · the force wipe
-
Thu 1 Oct, 17:41 UTC FW 18:41 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
Where does Local Test Server place among Rust servers?
On player hours over the last seven days, Local Test Server ranks #8,966 overall and #2,176 in Europe, in the top 40% of all ranked servers. The solo group puts it at #177.
What is the current population on Local Test Server?
The last sighting of Local Test Server was 38 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.
Rules and settings
Which settings and rules apply on Local Test Server?
No gather rate appears in the name of Local Test Server. There are no teams here, only solo play. It runs roleplay, roleplay rules, jobs and towns. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Local Test Server based?
Its EU tag puts Local Test Server in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 91.113.208.226:28015.
What is the uptime of Local Test Server, and is it online?
The current status for Local Test Server is offline, last seen 38 hours ago. 18% is the uptime for the last 7 full days, up for 30 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Local Test Server using?
On Windows, Local Test Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How does Local Test Server handle its wipe days?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 22 hours passed before the crowd peaked.
How often does Local Test Server wipe, and at what times?
The only wipe Local Test Server takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 27 days 16 hours.
Tags and listings
Where does Local Test Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Local Test Server: Rust servers in Europe, Modded Rust servers, Roleplay Rust servers and their wipes and Solo Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Solo.
What is the meaning of the server tags on Local Test Server?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts1 (Group limit): Teams are limited to 1 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^r (Roleplay): This is a roleplay server; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The server browser files it under Europe are the tags Local Test Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Local Test Server?
Enter client.connect 91.113.208.226:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.