Skip to the page
Network live 11,891 servers online 103,453 players aboard 409 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Rust Server

Online 91.121.56.109:25570 checked 12m ago

Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,289ranktop 69%
9d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average 316 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 433 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 959 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 48 / 100
  5. eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average 0 / 8
  6. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 984 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does A Rust Server place among Rust servers?

A seven-day player-hours count places A Rust Server at #15,289: the top 69% of every ranked server.

What is the current population on A Rust Server?

At the moment 0 players are on A Rust Server, which has 50 slots. The seven-day average for this server is 0 players.

Map and rules

What is the current map on A Rust Server?

Size 3,000 and seed 1 define the procedural map A Rust Server runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on A Rust Server?

No gather rate appears in the name of A Rust Server. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of A Rust Server?

There is no region published for A Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 91.121.56.109:25570.

How smoothly does A Rust Server run?

Averaged over the last 48 hours, server fps was 229, with a low of 212. The world held as many as 47,393 entities: buildings, deployables and the rest. Memory use peaked at 2,786 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is A Rust Server up, and how good is its uptime?

Right now, A Rust Server is online. About 8 days 4 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 20 October 2026.

What Rust version is A Rust Server using?

On Linux, A Rust Server runs Rust network protocol 2634 and build 167781. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How often does A Rust Server wipe, and at what times?

Its rhythm cannot yet be told: too few of A Rust Server's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 9 days 2 hours.

Tags and filters

Where does A Rust Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include A Rust Server are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Rust Server?

Read off the game's server browser, the tags for A Rust Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to A Rust Server?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 91.121.56.109:25570. You will find its website at https://playsafe.dev.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.