LionForge Vanilla #1
Online 91.122.45.39:28015 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 20h.
The force wipe · high confidenceComing wipes
- 8d 20hThu 5 Nov, 19:00 UTC19:00 UKFW
- 36d 20hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 20hNext wipe expected · the force wipe
-
Thu 22 Oct, 15:07 UTC 16:07 UK · 5d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct, 15:07 UTC 16:07 UK · 12d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 7 days
- Players before
- 0
-
Fri 2 Oct, 07:27 UTC 08:27 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 13.3 days
- Players before
- 0
-
Thu 17 Sep, 23:21 UTC 00:21 UK · 39d agoWipe delivered
- Peak
- 2
- Crowd
- halved by day 5
- Lasted
- 14.3 days
- Players before
- 0
-
Sat 12 Sep, 11:57 UTC 12:57 UK · 45d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 5.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 96 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 34 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 11 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 152 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 7 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 237 / 700
Quick answers
From the figures on this page.
Player activity
Where does LionForge Vanilla #1 place among Rust servers?
A seven-day player-hours count places LionForge Vanilla #1 at #8,057: the top 36% of every ranked server.
How many players are on LionForge Vanilla #1 right now?
Checking now: 0 players on 50 slots at LionForge Vanilla #1. The seven-day figures show an average of 0 players and a peak of 2.
Map and rules
Which map is active on LionForge Vanilla #1?
Generated by the game with seed 426701561, the procedural map on LionForge Vanilla #1 is size 3,500. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on LionForge Vanilla #1, and what settings does it run?
No gather rate appears in the name of LionForge Vanilla #1. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. The VAC anti-cheat from Valve is enabled.
About the server
In which region is LionForge Vanilla #1 based?
There is no region published for LionForge Vanilla #1. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 91.122.45.39:28015.
How smoothly does LionForge Vanilla #1 run?
Averaged over the last 48 hours, server fps was 173, with a low of 123. Buildings, deployables and all the rest of the world pushed its entity count as high as 65,847. The highest memory reading was 4,114 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is LionForge Vanilla #1 up, and how good is its uptime?
LionForge Vanilla #1 is up and online at the moment. Its reported uptime suggests a restart roughly 5 days 1 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is LionForge Vanilla #1 using?
Rust network protocol 2635 and build 168909 on Linux is what LionForge Vanilla #1 runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on LionForge Vanilla #1 when wipe day arrives?
1 players is the average peak across its recent wipes. After 44 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 25% of recent wipes. In the other cases it sank under half by day 4.
How often does LionForge Vanilla #1 wipe, and at what times?
Once a month is all LionForge Vanilla #1 wipes, along with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 5 days 7 hours. Its tags carry a monthly wipe schedule.
Tags and listings
Where does LionForge Vanilla #1 appear across the Rust Wipe Tracker lists and filters?
You will find LionForge Vanilla #1 on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags on LionForge Vanilla #1?
Read off the game's server browser, the tags for LionForge Vanilla #1 are: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to LionForge Vanilla #1?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 91.122.45.39:28015. You will find its website at https://rust.lionforge.dev/en/.
