DevServer
Offline 91.123.151.181:28015 checked 39d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 468 / 575
- Rustoria.co - EU East Long 280 / 400
- Rusty Moose |EU Main| 40 / 250
- Rustoria.co - EU Main 34 / 250
- Rustafied.com - EU Friday 84 / 150
- Rustoria.co - EU East Medium 104 / 200
Quick answers
From the figures on this page.
Player activity
How does DevServer compare with other Rust servers in the rankings?
Over the past seven days, DevServer has climbed to #15,412 for player hours, putting it in the top – of all ranked servers.
Is DevServer busy at the moment?
At the moment DevServer is offline, having last been seen 39 days 8 hours ago.
Rules and settings
On what map does DevServer take place?
The game generates the procedural map that DevServer runs.
What are the rules on DevServer, and what settings does it run?
The name of DevServer gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.
Server details
In which region is DevServer based?
You will find no region published by DevServer. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 91.123.151.181:28015.
What is the uptime of DevServer, and is it online?
The current status for DevServer is offline, last seen 39 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 19 September 2026.
On what Rust version does DevServer operate?
On Windows, DevServer runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does DevServer wipe? What schedule does it follow?
To tell its rhythm we would need more of DevServer's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 39 days 16 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is DevServer part of?
These Rust Wipe Tracker lists take DevServer: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on DevServer?
The game's server browser picks up these DevServer tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join DevServer?
Enter client.connect 91.123.151.181:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.