A MineStrator Hosted Rust Server
Offline 91.197.6.162:28230 checked 42d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 679 / 725
- Rustoria.co - EU East Long 429 / 475
- Rustoria.co - EU Main 40 / 250
- Rusty Moose |EU Main| 52 / 250
- Rustoria.co - EU East Medium 228 / 250
- Rustafied.com - EU Friday 134 / 175
Quick answers
From the figures on this page.
Population
Where does A MineStrator Hosted Rust Server place among Rust servers?
In the top – of all ranked servers sits A MineStrator Hosted Rust Server, at #14,483 on hours played over seven days.
What is the current population on A MineStrator Hosted Rust Server?
At the moment A MineStrator Hosted Rust Server is offline, having last been seen 42 days 13 hours ago.
Map and rules
On what map does A MineStrator Hosted Rust Server take place?
The game generates the procedural map that A MineStrator Hosted Rust Server runs.
What settings and rules should you know for A MineStrator Hosted Rust Server?
You will not find a gather rate in the name of A MineStrator Hosted Rust Server. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does A MineStrator Hosted Rust Server run from?
No region is published by A MineStrator Hosted Rust Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 91.197.6.162:28230.
How reliable is A MineStrator Hosted Rust Server, and is it currently online?
A MineStrator Hosted Rust Server is offline at the moment, with the last sighting 42 days 13 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.
On what Rust version does A MineStrator Hosted Rust Server operate?
The version on A MineStrator Hosted Rust Server is Rust network protocol 2633 and build 163794, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does A MineStrator Hosted Rust Server wipe, and at what times?
To tell its rhythm we would need more of A MineStrator Hosted Rust Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 42 days 15 hours.
Tags and filters
Where does A MineStrator Hosted Rust Server appear across the Rust Wipe Tracker lists and filters?
You will find A MineStrator Hosted Rust Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A MineStrator Hosted Rust Server?
gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset are the tags A MineStrator Hosted Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join A MineStrator Hosted Rust Server?
Enter client.connect 91.197.6.162:28230 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.