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Network live 11,752 servers online 57,724 players aboard 129 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TEST SERVER

Online 91.200.13.51:28015 checked 9m ago

Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 10 players now 0% full
07-day averagepeak 1
#10,572ranktop 48%
2d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average 395 / 500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 242 / 300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average 41 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 31 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 69 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 80 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of TEST SERVER against other Rust servers?

A seven-day player-hours count places TEST SERVER at #10,572: the top 48% of every ranked server.

What is the current population on TEST SERVER?

Checking now: 0 players on 10 slots at TEST SERVER. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 08:00 UTC, averaging 0 players.

Rules and settings

Which map is active on TEST SERVER?

The game generates the procedural map on TEST SERVER at size 1,000 with seed 12345. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on TEST SERVER?

You will not find a gather rate in the name of TEST SERVER. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is not active.

Server details

In which region is TEST SERVER based?

There is no region published for TEST SERVER. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 91.200.13.51:28015.

Does TEST SERVER perform well?

Averaged over the last 48 hours, server fps was 240, with a low of 240. The world held as many as 2,185 entities: buildings, deployables and the rest. Memory use peaked at 604 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is TEST SERVER, and is it currently online?

You can find TEST SERVER online at present. Its reported uptime suggests a restart roughly 5 hours ago. Across the last 1 full day, uptime came to 100%: 24 of 24 hours. 26 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is TEST SERVER using?

Rust network protocol 2635 and build 168909 on Linux is what TEST SERVER runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

When does TEST SERVER wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of TEST SERVER's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 2 days 4 hours.

Server tags

Where does TEST SERVER appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include TEST SERVER are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.

What is the meaning of the server tags on TEST SERVER?

The game's server browser picks up these TEST SERVER tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to TEST SERVER?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 91.200.13.51:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.