Miami
Offline 91.201.246.10:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 18 Oct, 12:04 UTC 13:04 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Population
Where does Miami place among Rust servers?
In the top 63% of all ranked servers sits Miami, at #14,108 on hours played over seven days.
Is Miami busy at the moment?
At the moment Miami is offline, having last been seen 5 days 3 hours ago. The seven-day figures show an average of 0 players and a peak of 1.
Map and rules
What is the current map on Miami?
The game generates the procedural map that Miami runs.
Which settings and rules apply on Miami?
No gather rate appears in the name of Miami. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is Miami based?
There is no region published for Miami. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 91.201.246.10:28015.
How reliable is Miami, and is it currently online?
The current status for Miami is offline, last seen 5 days 3 hours ago. 2% is the uptime for the last 7 full days, up for 4 of 168 hours. It was first seen by Rust Wipe Tracker on 18 October 2026.
What Rust version is Miami using?
Rust network protocol 2635 and build 168909 on Windows is what Miami runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on Miami when wipe day arrives?
1 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does Miami wipe, and at what times?
Its rhythm cannot yet be told: too few of Miami's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 10 days 5 hours.
Tags and filters
Where does Miami appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Miami: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Miami?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Miami publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Miami?
Enter client.connect 91.201.246.10:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.