Future
Offline 91.204.56.250:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 18 Oct, 14:05 UTC 15:05 UK · 10d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 2
-
Fri 9 Oct, 19:57 UTC 20:57 UK · 19d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 8.8 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 581 / 675
- Rustoria.co - EU East Long 366 / 525
- Rusty Moose |EU Main| 46 / 250
- Rustoria.co - EU Main 44 / 250
- Rustafied.com - EU Friday 127 / 200
- Rustoria.co - EU East Medium 144 / 300
Quick answers
From the figures on this page.
Population
Where does Future place among Rust servers?
In the top 65% of all ranked servers sits Future, at #14,206 on hours played over seven days.
What is the current population on Future?
At the moment Future is offline, having last been seen 10 days 6 hours ago.
Map and rules
What is the current map on Future?
The game generates the procedural map that Future runs.
Which settings and rules apply on Future?
The name of Future gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Future based?
There is no region published for Future. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 91.204.56.250:28015.
What is the uptime of Future, and is it online?
Future is offline at the moment, with the last sighting 10 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 26 September 2026.
On what Rust version does Future operate?
On Windows, Future runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does Future handle its wipe days?
2 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what schedule does Future reset its map?
Its rhythm cannot yet be told: too few of Future's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 10 days 6 hours.
Tags and filters
Where does Future appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Future are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Future?
The game's server browser picks up these Future tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Future?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 91.204.56.250:28015.