RustStyle - Pelican
Offline 91.211.27.226:28026 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 205 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126 / 700
- RustSpain.com | EU Main 19 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of RustStyle - Pelican against other Rust servers?
A seven-day player-hours count places RustStyle - Pelican at #15,373: the top 69% of every ranked server.
How many players are on RustStyle - Pelican right now?
At the moment RustStyle - Pelican is offline, having last been seen 3 days 6 hours ago. For the last seven days the average player count was 0.
Rules and settings
Which map is active on RustStyle - Pelican?
A procedural map, generated by the game, is what RustStyle - Pelican runs.
What are the rules on RustStyle - Pelican, and what settings does it run?
No gather rate appears in the name of RustStyle - Pelican. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
About the server
In which region is RustStyle - Pelican based?
There is no region published for RustStyle - Pelican. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 91.211.27.226:28026 is its address.
Is RustStyle - Pelican up, and how good is its uptime?
RustStyle - Pelican is offline at the moment, with the last sighting 3 days 6 hours ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. It was first seen by Rust Wipe Tracker on 25 October 2026.
What Rust version is RustStyle - Pelican using?
Rust network protocol 2635 and build 168909 on Linux is what RustStyle - Pelican runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does RustStyle - Pelican wipe? What schedule does it follow?
There are too few of RustStyle - Pelican's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 8 days 6 hours.
Tags and listings
Where does RustStyle - Pelican appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include RustStyle - Pelican are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on RustStyle - Pelican?
gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags RustStyle - Pelican publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to RustStyle - Pelican?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 91.211.27.226:28026.