My Server Name
Offline 91.224.45.168:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player activity
What is the ranking of My Server Name against other Rust servers?
Over the past seven days, My Server Name has climbed to #11,875 for player hours, putting it in the top 53% of all ranked servers.
What is the current population on My Server Name?
The last sighting of My Server Name was 34 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1. Over the last 48 hours, the peak hour came at 20:00 UTC with an average of 1 players.
Rules and settings
What is the current map on My Server Name?
A procedural map, generated by the game, is what My Server Name runs.
What are the rules on My Server Name, and what settings does it run?
You will not find a gather rate in the name of My Server Name. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of My Server Name?
No region is published by My Server Name. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 91.224.45.168:28015.
How reliable is My Server Name, and is it currently online?
My Server Name is offline at the moment, with the last sighting 34 hours ago. Across the last 1 full day, uptime came to 4%: 1 of 24 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.
What Rust version is My Server Name using?
Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does My Server Name wipe? What schedule does it follow?
To tell its rhythm we would need more of My Server Name's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 2 days 1 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is My Server Name part of?
These Rust Wipe Tracker lists take My Server Name: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the server tags on My Server Name?
The game's server browser picks up these My Server Name tags: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join My Server Name?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 91.224.45.168:28015.