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Network live 11,842 servers online 88,461 players aboard 177 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TestServer

Offline 91.224.75.153:28015 checked 44d ago

pve
Tracking number · connect
Wipe progress · wiped 44d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 10 players now 0% full
07-day averagepeak –
#15,021rankno region published
44d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 14 Sep, 14:54 UTC 15:54 UK · 44d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average 34 / 200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 34 on average 40 / 200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average 19 / 200
  4. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average 30 / 200
  5. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average 10 / 150
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 17 on average 6 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of TestServer against other Rust servers?

In the top – of all ranked servers sits TestServer, at #15,021 on hours played over seven days.

Is TestServer busy at the moment?

The last sighting of TestServer was 44 days 1 hours ago; it is offline right now.

Rules and settings

What is the current map on TestServer?

A procedural map, generated by the game, is what TestServer runs.

Which settings and rules apply on TestServer?

No gather rate appears in the name of TestServer. The game's default applies: 8 players to a group at most. pve is the mode, other players cannot be fought. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Server details

In which region is TestServer based?

No region is published by TestServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 91.224.75.153:28015 is its address.

How reliable is TestServer, and is it currently online?

The current status for TestServer is offline, last seen 44 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 14 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does TestServer operate?

The version on TestServer is Rust network protocol 2633 and build 163794, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What happens on TestServer when wipe day arrives?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does TestServer wipe, and at what times?

Its rhythm cannot yet be told: too few of TestServer's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 44 days 1 hours have passed since this world was made.

Tags and listings

Where does TestServer appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take TestServer: Rust community servers, unmodded and Best Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What is the meaning of the server tags on TestServer?

Read off the game's server browser, the tags for TestServer are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Protocol 2633 is required; a different version can't join; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^p (PvE): There's no player combat; the world itself is the threat. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to TestServer?

Enter client.connect 91.224.75.153:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Protocol 2633 is required; a different version can't join.
cs163794
Build Build number: 163794.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.